I don’t quite get the first question but if it’s “When will Cammy White Over the line will be available for public?” My original intention with “Secret Theater” animations was same as W.Animations (publicizing them after a year of release) but the themes included in Secret Theater animations may not be welcome in most sites therefore my hands are tied in that matter until I manage to find a “safe zone”. As for the second one, Cammy was used in my very first animation here at Tumblr and was one of my favorite chars to work with, so I don’t see any reason not to use her ever again :)
Currently the workforce is divided into both projects and “Over the Line” is halfway done so once that is out of the way, “Cursed by Vengeance” will get all the attention. One of my main purpose with CbV is to provide a longer animation with a better quality compared to “Cold Planet, Hot Encounters” so it takes time keep the balance between quality and length. Oh and also I think a better question would be “How many creampies wil Ivy get?” ;)
In the distant future perhaps. I do intend to continue Afterstory with more characters and will definitely make them all available for public , but I’m already working on 2 different projects right now.
Nah I took down the Zelda post myself just in case. I’m sure it can be found anywhere else than Tumblr.
Hey there operator! Unfortunately the costume isn’t a seperate model. I built the “red riding hood” costume with the props I had on SFM. Hope someone will port the costume to SFM one day though, it’s a good one.
I’m taking care of quite a few things at the same time and export times in really high quality can be a real pain (especially 4k) thanks to SFM. I know it’s been a while, though I’ll be back soon with more than just a release post and continue the weekly updates as usual. I also missed animating random stuff every week but I do not wish to leave things rushed and Final Round is currently 3 projects big and basically exporting a single project with lights/particles in 4K at 60fps takes at least 4 hours. Add that to the to-do list of: re-light work for the previous rounds and their re-exporting in higher resolutions, merge them all and do post FX work for the final product and that simply asks lots of waiting/ animating on my end. From what I did so far, if you’ve liked my previous work you can be sure this one will be worth the wait.
This week’s update will be slightly delayed due to the length of the weekly animation (mostly export times really) but Mai promised she’ll make it up for ya, so stay tuned for some Mai Shiranui action!

It should be DoA ring for gmod. Couldn’t find a proper link for it now but when you find it, place the files under usermod and you should be able to use it.